Welcome to the Amoeba Project Progress Blog. Here I am going to log all the ins and outs of creative an interactive project of this type. Follow my RSS if you are lazy. If you haven't already don't forget to Join Amoeba.
11
Feb
2009

Getting my flow on

I thought that I needed to create a real flow diagram with the correct symbols and what not for my documentation.

Flowjo

02
Feb
2009

Projections are happening

Today I managed to get the project from Kevin on the basis that I set up his replacement one before I could take the other one away.

Now that I have the projector I can start working on the actual table. From this I will be able to get the minimum height and width which is vital.

Next thing to do is source the materials and see if I can get any funding from Uni for this.

02
Feb
2009

Getting used to the code still

Some recent images of the project. Next step is finding some appropriate glass/perspex that will allow me to take the project to the next level.

20
Jan
2009

Virtual Air Hockey

Been thinking of some games the recreate for the Amoeba Project. The most logical one so far is Air Hockey. I think if i can get it to run fast enough on the table it will be a great game. I will work on some prototypes shortly when I get the Online side of the project sorted.

20
Jan
2009

Only the strong will survive

So back at Uni and into my final semester. I don’t really know if I believe that this is actually going to happen or not, but the end doesn’t seem only a matter of months away.

This week I started work on an integral part of my final project, which is the way I will harvest information for my interactive table to work well. It is basically a simple site that will allow my fellow students to enter there details, which in turn will be displayed on the the Amoeba Project. Its not far off being done, just need to sort out the backend and add the ability to edit up there own details.

I went for the design and colours that I am using on all the documentation I am making on this project. Have a sneak peak below.

Amoeba Site

10
Dec
2008

The new home to read all updates

I am currently in the middle of transferring all the old posts from my Fourleaves blog onto this one. Please be patient while I do this as it can get a little messy.

05
Nov
2008

Needa Amoeba

I have less than 1 year to make this work. Wish me luck.

amoeba-table-setup

01
Oct
2008

Working with ReacTivision is a whole load of fun.

Reacto

As mentioned yesterday I start my Final Project for Uni and managed to get the Fiducial Markers to be seen and recognised by the camera. Just thought I would log my progress with this on here as a point of reference and to be able to see the progress points.

So as of yesterday I have managed to give certain Fiducials different settings and when they are detected it shows these on the screen. Still a little bit sketchy on the API for this and it shows as progress is basic and pretty slow.

I really want to be able to incorporate so multitouchy goodness to this but can’t until I make the physical table where the camera lies underneath.

For those that don’t know, ReacTivision is an open source framework that can detect a predetermined set of markers. These are called Fiducials and whats used by ReacTivision to track movement on a camera. This data can then be passed into Flash and worked on from there.

30
Sep
2008

Fiducials

Fiducials

I started on the long road of my final project yesterday evening. I was excited to get my teeth into it and after a short while tinkering I have managed to get the Fiducials to be recognised by Flash.

Im now looking forward to making a real world interactive table that people will just be amazed by.

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