Fourleav.es

My name is Scott Hargroves. I create things out of pixels, mainly for the web, but sometimes just for kicks. Like when I built a Multitouch table in my spare time. I do other stuff too, like making short films, taking photos and sometimes sending the odd tweet.

Pigeon Holes

Hang time

  • Fourleaves on Facebook
  • Fourleaves on Twitter
  • Fourleaves on Vimeo
  • Fourleaves on Dopplr
  • Fourleaves on Flickr
  • Fourleaves on LinkedIn
  • RSS

Working with ReacTivision is a whole load of fun.

01 Oct

As mentioned yesterday I start my Final Project for Uni and managed to get the Fiducial Markers to be seen and recognised by the camera. Just thought I would log my progress with this on here as a point of reference and to be able to see the progress points.

So as of yesterday I have managed to give certain Fiducials different settings and when they are detected it shows these on the screen. Still a little bit sketchy on the API for this and it shows as progress is basic and pretty slow.

I really want to be able to incorporate so multitouchy goodness to this but can’t until I make the physical table where the camera lies underneath.

For those that don’t know, ReacTivision is an open source framework that can detect a predetermined set of markers. These are called Fiducials and whats used by ReacTivision to track movement on a camera. This data can then be passed into Flash and worked on from there.

Now it's your turn

[...] thinking of some games the recreate for the Amoeba Project. The most logical one so far is Air Hockey. I think if i can get it to run fast enough on the table [...]